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PREVIOUS:By giving players a sense of advancement and accomplishment as they earn and spend in-game currency, this can increase user engagement & revenue. Moreover, in-game money can be used by developers to gate certain features or content inside of their applications. By requiring in-game currency to be spent in order to unlock specific items or levels, developers can potentially encourage users to spend more money in the app & make more in-app purchases in order to gain more currency. The use of in-game currency by developers to offer special discounts or promotions on virtual goods also gives players the chance to accumulate currency and use it strategically to make purchases.NEXT:Assisting users in making purchases based on their spending habits and preferences, developers can allow users to purchase virtual goods with real-world currency or in-app currency. The entire value proposition for users, item variety, and pricing strategies must all be carefully considered when monetizing virtual goods. Offering limited-edition or exclusive items that give users a sense of urgency & exclusivity is one successful way to monetize virtual goods. Developers can stimulate demand and raise the perceived value of virtual goods by instilling a sense of scarcity. Developers can also incorporate gacha mechanics, which give users a surprise and excitement factor by offering randomized rewards for a predetermined price. This can drive engagement and encourage users to make repeated purchases in pursuit of desirable virtual goods.

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